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VFX - 408
9/8/2025 - hitting the ground running
animatic 85% complete, currently figuring out ways to go about the visuals in live action

9/15/2025 - Landing on my feet
started making a shot list, but the breakdown for how the shots will be taken has proven to be challenging. regardless i'll continue working to develop a solution as i look for a cast
9/16/2025 - Script revision
before I lock in the script, I would like to revise it to avoid any unnecessary repetition and improve the pacing as i see fit



9/17/2025 - Research...
in the leading days to my test shoot to try out different ways to pull off the ambitious nature of my film, I will be researching different methods I could use to incorporate more than one instance of the same character in a scene. so far I'm considering three options: one is a green screen stand-in, two is a deepfake face replacement, and three is a virtual mocap photogrammetry stand-in.
9/19/2025 - Test shoot
I went to the green screen stage with some friends and shot some test footage to test the different methods I could use to create a digital double. One for a 3D double, one for a deepfaked double, and one for a green screen double

9/20-21/2025 - Testing phase...
the easiest method by fat has proven to be the green screen double, which is almost exclusively compositing work.
the deepfake method has proven to be troublesome, as there arent a lot of resources for achieving the effect i am searching for easily, but fortunately after a few hours of both research and trial/error i managed to get a successful proof of concept. i will continue working on the development of the 3D double.



9/26/2025 - cast and crew outreach
I took advantage of scad's "FilmX" mixer for film students to look for cast and crew. i got a few people who seemed interested so i will be writing back to them whenever I'm able.
9/29/2025 - small bump on the road
turns out that to apply to the SCAD casting office you need to know what days you plan to shoot, so next up on the list of things to do is to map out when and how i will shoot for this project
10/2/2025 - Script fix
taking some of my previous critiques into consideration, i have tweaked my script to streamline it more and avoid repetition.


10/4/2025 - Animatic Update
with the script now fixed, i have to update both the audio timeline and the animatic to make them match the new continuity of the script
10/4/2025 - Panel Timing mockup
with the ambitious scope of this project and the amount of green screen work it'll need, I came up with a way to time each green screen shoot such that they can match up correctly with each other. to do this i made a screen with flashing panels, each corresponding to a different 'instance' of the green-screened character. that way the actors will know exactly when to say their lines without overlapping eachother
10/18/2025 - Casting office update
the casting office finally wrote back to me notifying me that they will organize the casting team to reach out to me in a few days



10/21/2025 - 3D blockout
i have started blocking out the scene background in 3D since i will be doing 99 percent of this project digitally except for the actors
10/23/2025 - Prop Development #1
on top blocking out the digital set, i have begun modeling some of the background props that will be in place whilst i wait for the casting office to write back to me.
10/25/2025 - Casting progress!
I got word back from the casting office to set up a proper meeting to talk over potential candidates to act for this project. and on top of that i reached out to someone who personally knows a lot of actors who might be able to help me out


- Prop Development #2
i've continued making progress with more high quality props to add to the background of the set
11/9/2025 - 3D blockout #2
i started adding some of the 3d stuff to the animatic
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